 | 12 Games of Christmas - Christmas, Games, Code and Fun |  |
• Crafting 12 fun mini-games, each themed around Christmas traditions, stories, or festive fun
• Every game is a fun activity – blending storytelling with playful mechanics
• Exploring genres: puzzles, word games, riddles, role-play adventures, and lighthearted simulations
• Using Christmas themes (snowmen, reindeer, elves, gingerbread houses) as characters and settings
• Building challenges that encourage imagination – from writing dialogue for Santa's helpers to inventing magical quests
• Designing games that can be played solo or shared with friends and family during the holidays
• Adding twists: time-limited challenges, "secret gift reveals", or collaborative storytelling rounds
• Incorporating humor and whimsy – games that make players laugh while they create
• Encouraging creativity and invent a new holiday tradition (writing small christmas games)
• Wrapping it all up with a 12-day journey where each game feels like opening a new present
• All games are designed to be lightweight, fun, and easy to play anywhere.
• The concepts can be adapted and extended (springboad for bigger things).
Creating twelve fun memorable games this Christmas! Each game is full of festive charm, while also teaching you something about storytelling, game development, and the joy of play. The 12 Games of Christmas aren’t just about coding; they’re about designing experiences that evolve, surprise, and delight players day after day. It’s about crafting puzzles, adventures, and playful interactions that feel intuitive yet endlessly engaging – little worlds that invite laughter, wonder, and connection. Writing these games means understanding people as much as mechanics, and designing moments that make the holiday season unforgettable.
 | Chapters |  |
 | Resources & Links |  |
• WebBook Lab (JavaScript/Canvas/HTML/Misc)
• WebGPU Lab
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