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Recommended Books

You can't beat a good book...

 
Books & Links

JavaScript in 20 Minutes (Coffee Break Series)

The language of the internet is Javascript! The language isn't a toy and it isn't just for reacting to button clicks! It's a fully functional, power langauge that you can combine with various API (WebGPU/WebAudio/WebCam) to create programs that are on par with native applications (if not better due to their flexibility, portability, upgradablity, ..).

The language of the internet is Javascript! The language isn't a toy and it isn't just for reacting to button clicks! It's a fully functional, power langauge that you can combine with various API (WebGPU/WebAudio/WebCam) to create programs that are on par with native applications (if not better due to their flexibility, portability, upgradablity, ..).

JavaScript in 20 Minutes (Coffee Break Series) JavaScript in 20 Minutes (Coffee Break Series)
The language of the internet is Javascript! The language isn't a toy and it isn't just for reacting to button clicks! It's a fully functional, power langauge that you can combine with various API (WebGPU/WebAudio/WebCam) to create programs that are on par with native applications (if not better due to their flexibility, portability, upgradablity, ..).

Deep Learning with Javascript: Example-Based Approach

You don't need super powerful machines or to be a guru in mathematics - neural networks and deep learning concepts are more accessable than you can imagine! You can run then in a web-page using vanilla Javascript! Oh yea! For real! This is a great starter text - and includes lots of practical examples from using your web-cam to control game characters to analysing smiley images to identify if they're smiley's or frounies.

You don't need super powerful machines or to be a guru in mathematics - neural networks and deep learning concepts are more accessable than you can imagine! You can run then in a web-page using vanilla Javascript! Oh yea! For real! This is a great starter text - and includes lots of practical examples from using your web-cam to control game characters to analysing smiley images to identify if they're smiley's or frounies.

Deep Learning with Javascript: Example-Based Approach
You don't need super powerful machines or to be a guru in mathematics - neural networks and deep learning concepts are more accessable than you can imagine! You can run then in a web-page using vanilla Javascript! Oh yea! For real! This is a great starter text - and includes lots of practical examples from using your web-cam to control game characters to analysing smiley images to identify if they're smiley's or frounies.
cover

WGSL Fundamentals (Paperback)

Working with the WGSL shaders! The only web-specific shader language....designed especially for the web!

Working with the WGSL shaders! The only web-specific shader language....designed especially for the web!

WGSL Fundamentals (Paperback) WGSL Fundamentals (Paperback)
Working with the WGSL shaders! The only web-specific shader language....designed especially for the web!

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

Taking WebGPU and WGSL concepts and building things! Not just a theoretical text that repeats the online documentation - but shows you how to build some really cool things, like animations, interacting and games.

Taking WebGPU and WGSL concepts and building things! Not just a theoretical text that repeats the online documentation - but shows you how to build some really cool things, like animations, interacting and games.

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)
Taking WebGPU and WGSL concepts and building things! Not just a theoretical text that repeats the online documentation - but shows you how to build some really cool things, like animations, interacting and games.
cover

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Paperback)

Anything is possible with the WebGPU API - as this text demonstrates - from fractals and infinite dimensions to particles and fury things..

Anything is possible with the WebGPU API - as this text demonstrates - from fractals and infinite dimensions to particles and fury things..

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Paperback) WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Paperback)
Anything is possible with the WebGPU API - as this text demonstrates - from fractals and infinite dimensions to particles and fury things..

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback)

Anything is possible with the WebGPU API - as this text demonstrates - from fractals and infinite dimensions to particles and fury things..

Anything is possible with the WebGPU API - as this text demonstrates - from fractals and infinite dimensions to particles and fury things..

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback)
Anything is possible with the WebGPU API - as this text demonstrates - from fractals and infinite dimensions to particles and fury things..
cover

Vulkan Graphics API: in 20 Minutes (Coffee Break Series)

This book introducing you to the Vulkan cross platform 3D graphics API using simple tutorials and samples (easy read - and fits in your back pocket).

This book introducing you to the Vulkan cross platform 3D graphics API using simple tutorials and samples (easy read - and fits in your back pocket).

Vulkan Graphics API: in 20 Minutes (Coffee Break Series) Vulkan Graphics API: in 20 Minutes (Coffee Break Series)
This book introducing you to the Vulkan cross platform 3D graphics API using simple tutorials and samples (easy read - and fits in your back pocket).

Game C++ Programming A Practical Introduction

Game C++ Programming A Practical Introduction presents a beginners approach to writing concise and clear programs for real-time gaming environments. Gives simplified implementation examples to help you gain a solid understanding while learning about pitfalls and tricks.

Game C++ Programming A Practical Introduction presents a beginners approach to writing concise and clear programs for real-time gaming environments. Gives simplified implementation examples to help you gain a solid understanding while learning about pitfalls and tricks.

Game C++ Programming A Practical Introduction
Game C++ Programming A Practical Introduction presents a beginners approach to writing concise and clear programs for real-time gaming environments. Gives simplified implementation examples to help you gain a solid understanding while learning about pitfalls and tricks.
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Real-Time Ray-Tracing with Vulkan for the Impatient

Real-Time Ray-Tracing using Vulkan's Extension is a Game Changer! The latest hardware has unlocked ray-tracing so that it can now be used by anyone and for anything - from games and editors to videos and simulators. This book introduces the concepts of ray-tracing (including procedural concepts) before moving onto the challenge of explainining the Vulkan API Extensions which make it possible to run ray-tracing in real-time.

Real-Time Ray-Tracing using Vulkan's Extension is a Game Changer! The latest hardware has unlocked ray-tracing so that it can now be used by anyone and for anything - from games and editors to videos and simulators. This book introduces the concepts of ray-tracing (including procedural concepts) before moving onto the challenge of explainining the Vulkan API Extensions which make it possible to run ray-tracing in real-time.

Real-Time Ray-Tracing with Vulkan for the Impatient Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing using Vulkan's Extension is a Game Changer! The latest hardware has unlocked ray-tracing so that it can now be used by anyone and for anything - from games and editors to videos and simulators. This book introduces the concepts of ray-tracing (including procedural concepts) before moving onto the challenge of explainining the Vulkan API Extensions which make it possible to run ray-tracing in real-time.

Fractals The Definitive Guide

Fractals are more than patterns! Fractals are literally everywhere! Pine cones, cauliflower, the stock market and even the human body are linked to fractal models. Fractals aren't new either, they've been around forever. You can use fractals in graphics, sound, linguistics, animation, engineering, medical analysis, machine learning, ... fractals are amazing. They are complex and simple; they are infinite and fun. As you'll learn in this book, fractals is for everyone - if you're a curious artist looking for something new or an expert in linguistics and machine learning.

Fractals are more than patterns! Fractals are literally everywhere! Pine cones, cauliflower, the stock market and even the human body are linked to fractal models. Fractals aren't new either, they've been around forever. You can use fractals in graphics, sound, linguistics, animation, engineering, medical analysis, machine learning, ... fractals are amazing. They are complex and simple; they are infinite and fun. As you'll learn in this book, fractals is for everyone - if you're a curious artist looking for something new or an expert in linguistics and machine learning.

Fractals The Definitive Guide
Fractals are more than patterns! Fractals are literally everywhere! Pine cones, cauliflower, the stock market and even the human body are linked to fractal models. Fractals aren't new either, they've been around forever. You can use fractals in graphics, sound, linguistics, animation, engineering, medical analysis, machine learning, ... fractals are amazing. They are complex and simple; they are infinite and fun. As you'll learn in this book, fractals is for everyone - if you're a curious artist looking for something new or an expert in linguistics and machine learning.
cover

Non-Human Intelligence (Coffee Book Series)

Is the end humanity here? Non-human intelligence (not just AI) is a dawn of a new era - making us question our morals, our gods and even existence. While this scientific advancement is clearly mankinds next evolutionary stage, we also have to wonder, if it is our last? Of couse , why be pesimistic - the age of intelligence will bring new wonders and solve some of mankinds biggest problems - hunger, space travel, cancer, and more.. Be warned, this book is a mixture of science fiction, facts and possiblities - which might upset some people! The world is changing and so are we - you just have to accept this new scientific era - we can't just bury our heads in the dirt and ignore non-human intelligence! Embrace the rainbow ;)

Is the end humanity here? Non-human intelligence (not just AI) is a dawn of a new era - making us question our morals, our gods and even existence. While this scientific advancement is clearly mankinds next evolutionary stage, we also have to wonder, if it is our last? Of couse , why be pesimistic - the age of intelligence will bring new wonders and solve some of mankinds biggest problems - hunger, space travel, cancer, and more.. Be warned, this book is a mixture of science fiction, facts and possiblities - which might upset some people! The world is changing and so are we - you just have to accept this new scientific era - we can't just bury our heads in the dirt and ignore non-human intelligence! Embrace the rainbow ;)

Non-Human Intelligence (Coffee Book Series) Non-Human Intelligence (Coffee Book Series)
Is the end humanity here? Non-human intelligence (not just AI) is a dawn of a new era - making us question our morals, our gods and even existence. While this scientific advancement is clearly mankinds next evolutionary stage, we also have to wonder, if it is our last? Of couse , why be pesimistic - the age of intelligence will bring new wonders and solve some of mankinds biggest problems - hunger, space travel, cancer, and more.. Be warned, this book is a mixture of science fiction, facts and possiblities - which might upset some people! The world is changing and so are we - you just have to accept this new scientific era - we can't just bury our heads in the dirt and ignore non-human intelligence! Embrace the rainbow ;)

Dual-Quaternions and Computer Graphics

Dual-quaternions are now one of the standard mathematical models for representing spatial transforms - as with quaternions, they offer an efficient, robust solution that can solve a number of unique problems (e.g., interpolation and skinning challenges). After you get over the name, which can be scary, they're not bad - as Shakespeare said, 'a rose by any other name would smell as sweet' - well I can tell you, if Roses were called 'dual-quaternions', they would definetly not be as romantic :D But for spatial transforms and solving kinematic and graphical problems they're very useful (and important).

Dual-quaternions are now one of the standard mathematical models for representing spatial transforms - as with quaternions, they offer an efficient, robust solution that can solve a number of unique problems (e.g., interpolation and skinning challenges). After you get over the name, which can be scary, they're not bad - as Shakespeare said, 'a rose by any other name would smell as sweet' - well I can tell you, if Roses were called 'dual-quaternions', they would definetly not be as romantic :D But for spatial transforms and solving kinematic and graphical problems they're very useful (and important).

Dual-Quaternions and Computer Graphics
Dual-quaternions are now one of the standard mathematical models for representing spatial transforms - as with quaternions, they offer an efficient, robust solution that can solve a number of unique problems (e.g., interpolation and skinning challenges). After you get over the name, which can be scary, they're not bad - as Shakespeare said, 'a rose by any other name would smell as sweet' - well I can tell you, if Roses were called 'dual-quaternions', they would definetly not be as romantic :D But for spatial transforms and solving kinematic and graphical problems they're very useful (and important).
cover

Data Mining and Machine Learning Essentials

DM and ML is a vast subject - it can cover dozens of books and is contantly changing! This book tries to cover the essentials in a single text - but not just theory - it also focuses on the practial aspects, discussing real world implications, challenges and engineering tricks to overcome them

DM and ML is a vast subject - it can cover dozens of books and is contantly changing! This book tries to cover the essentials in a single text - but not just theory - it also focuses on the practial aspects, discussing real world implications, challenges and engineering tricks to overcome them

Data Mining and Machine Learning Essentials Data Mining and Machine Learning Essentials
DM and ML is a vast subject - it can cover dozens of books and is contantly changing! This book tries to cover the essentials in a single text - but not just theory - it also focuses on the practial aspects, discussing real world implications, challenges and engineering tricks to overcome them

Generative AI in 20 Minutes: (Coffee Break Series)

A hot topic at the moment, but also a topic with many heads - generating content using AI is more than just text and graphics - it can be anything - to emulate the creativity of humans is no short feet! This applied text takes you on a journey through the different generative AI models, each with their own advantages and dissadantages. The book is designed to be small and can be carried around with you - so you can master the subject quickly.

A hot topic at the moment, but also a topic with many heads - generating content using AI is more than just text and graphics - it can be anything - to emulate the creativity of humans is no short feet! This applied text takes you on a journey through the different generative AI models, each with their own advantages and dissadantages. The book is designed to be small and can be carried around with you - so you can master the subject quickly.

Generative AI in 20 Minutes: (Coffee Break Series)
A hot topic at the moment, but also a topic with many heads - generating content using AI is more than just text and graphics - it can be anything - to emulate the creativity of humans is no short feet! This applied text takes you on a journey through the different generative AI models, each with their own advantages and dissadantages. The book is designed to be small and can be carried around with you - so you can master the subject quickly.
cover

Regular Expressions Questions and Answers

Lots and lots of regular expression questions and answers - including multiple choice, patterns, explanation - a definete must if you want to sharpen your regular expression skills. Learning regex is great, but to realy learn regular expression you need something to practice with - and this is your ticket - or a refresher (if you have an interview or need something to keep you busy).

Lots and lots of regular expression questions and answers - including multiple choice, patterns, explanation - a definete must if you want to sharpen your regular expression skills. Learning regex is great, but to realy learn regular expression you need something to practice with - and this is your ticket - or a refresher (if you have an interview or need something to keep you busy).

Regular Expressions Questions and Answers Regular Expressions Questions and Answers
Lots and lots of regular expression questions and answers - including multiple choice, patterns, explanation - a definete must if you want to sharpen your regular expression skills. Learning regex is great, but to realy learn regular expression you need something to practice with - and this is your ticket - or a refresher (if you have an interview or need something to keep you busy).

LaTeX Explained

LaTeX is a must for anyone who works on professional documents - especially long complex documents with mathematical equations, figures, bibliographies, links and so on - while WYSIWYG visual editors are great for small magazines and posters - LaTeX is a game changer. It's been around for decades and it'll be around for decades to come - powerful, open source, easy to learn and creates professional results.

LaTeX is a must for anyone who works on professional documents - especially long complex documents with mathematical equations, figures, bibliographies, links and so on - while WYSIWYG visual editors are great for small magazines and posters - LaTeX is a game changer. It's been around for decades and it'll be around for decades to come - powerful, open source, easy to learn and creates professional results.

LaTeX Explained
LaTeX is a must for anyone who works on professional documents - especially long complex documents with mathematical equations, figures, bibliographies, links and so on - while WYSIWYG visual editors are great for small magazines and posters - LaTeX is a game changer. It's been around for decades and it'll be around for decades to come - powerful, open source, easy to learn and creates professional results.
cover

Inverse Kinematics Essentials

IK is great! I'd recommend everyone learns it - it govers all structures and interconnected bodies - how the calculate the final pose/angles/lengths to accomplish a specific task. This is very very important in robotics and animation - and this book does a good job in covering the essentials.

IK is great! I'd recommend everyone learns it - it govers all structures and interconnected bodies - how the calculate the final pose/angles/lengths to accomplish a specific task. This is very very important in robotics and animation - and this book does a good job in covering the essentials.

Inverse Kinematics Essentials Inverse Kinematics Essentials
IK is great! I'd recommend everyone learns it - it govers all structures and interconnected bodies - how the calculate the final pose/angles/lengths to accomplish a specific task. This is very very important in robotics and animation - and this book does a good job in covering the essentials.

Generative Adversarial Networks (GANs) Explained

GANs are a special type of generative AI that uses 2 neural networks to fight against each other - they battle to create new content that is indistinguishable from the real thing!.

GANs are a special type of generative AI that uses 2 neural networks to fight against each other - they battle to create new content that is indistinguishable from the real thing!.

Generative Adversarial Networks (GANs) Explained
GANs are a special type of generative AI that uses 2 neural networks to fight against each other - they battle to create new content that is indistinguishable from the real thing!.
cover

WebGL Graphics API in 20 Minutes: (Coffee Break Series)

This book introducing the reader (you) to the WebGL cross platform 3D graphics API - uses simplified examples and tutorials through a hands-on practical perspective. We address questions, such as:Why should you learn WebGL? What is special about WebGL? How is WebGL different from DirectX and OpenGL? How do we initialize and setup a simple WebGL program in JavaScript?

This book introducing the reader (you) to the WebGL cross platform 3D graphics API - uses simplified examples and tutorials through a hands-on practical perspective. We address questions, such as:Why should you learn WebGL? What is special about WebGL? How is WebGL different from DirectX and OpenGL? How do we initialize and setup a simple WebGL program in JavaScript?

WebGL Graphics API in 20 Minutes: (Coffee Break Series) WebGL Graphics API in 20 Minutes: (Coffee Break Series)
This book introducing the reader (you) to the WebGL cross platform 3D graphics API - uses simplified examples and tutorials through a hands-on practical perspective. We address questions, such as:Why should you learn WebGL? What is special about WebGL? How is WebGL different from DirectX and OpenGL? How do we initialize and setup a simple WebGL program in JavaScript?

NodeJS in 20 Minutes (Coffee Series)

NodeJS is a powerful server side-environment for creating and managing web-based solutions. This incredible environment uses Javascript one of the most commonly used scripting languages today. NodeJS is so powerful and light on its feet and is a must-learn for its flexibility and beauty. It works in a bold and poignant way, providing you the kind of results that will leave you amazed. NodeJS twists the servers abilities into remarkably uncomfortable places to take you to a higher level (spin-tingling results).

NodeJS is a powerful server side-environment for creating and managing web-based solutions. This incredible environment uses Javascript one of the most commonly used scripting languages today. NodeJS is so powerful and light on its feet and is a must-learn for its flexibility and beauty. It works in a bold and poignant way, providing you the kind of results that will leave you amazed. NodeJS twists the servers abilities into remarkably uncomfortable places to take you to a higher level (spin-tingling results).

NodeJS in 20 Minutes (Coffee Series)
NodeJS is a powerful server side-environment for creating and managing web-based solutions. This incredible environment uses Javascript one of the most commonly used scripting languages today. NodeJS is so powerful and light on its feet and is a must-learn for its flexibility and beauty. It works in a bold and poignant way, providing you the kind of results that will leave you amazed. NodeJS twists the servers abilities into remarkably uncomfortable places to take you to a higher level (spin-tingling results).
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D3 An Introduction (Coffee Book)

D3 (or D3.JS) is a powerful JavaScript Framework for developing eye-catching interactive visualisation solutions within any compatible web browser (without the use of plug-ins). This incredible framework is free and open-source and is able to run on nearly every modern browser today - allowing you to communicate and visualize graphics in ways that were previously not possible.

D3 (or D3.JS) is a powerful JavaScript Framework for developing eye-catching interactive visualisation solutions within any compatible web browser (without the use of plug-ins). This incredible framework is free and open-source and is able to run on nearly every modern browser today - allowing you to communicate and visualize graphics in ways that were previously not possible.

D3 An Introduction (Coffee Book) D3 An Introduction (Coffee Book)
D3 (or D3.JS) is a powerful JavaScript Framework for developing eye-catching interactive visualisation solutions within any compatible web browser (without the use of plug-ins). This incredible framework is free and open-source and is able to run on nearly every modern browser today - allowing you to communicate and visualize graphics in ways that were previously not possible.

Introduction to Regular Expressions

You'd be crazy not to give regular expressions a try if you work with any text-based data systems! Regular expressions are morbidly attractive, because on a subconscious level they provide an elegant and compact way to accomplish a lot with just a few words. Regular expressions are a concept used in many different programming environments for sophisticated pattern matching. They are an incredibly powerful tool that can amplify your capacity to find, manage, and transform data.

You'd be crazy not to give regular expressions a try if you work with any text-based data systems! Regular expressions are morbidly attractive, because on a subconscious level they provide an elegant and compact way to accomplish a lot with just a few words. Regular expressions are a concept used in many different programming environments for sophisticated pattern matching. They are an incredibly powerful tool that can amplify your capacity to find, manage, and transform data.

Introduction to Regular Expressions
You'd be crazy not to give regular expressions a try if you work with any text-based data systems! Regular expressions are morbidly attractive, because on a subconscious level they provide an elegant and compact way to accomplish a lot with just a few words. Regular expressions are a concept used in many different programming environments for sophisticated pattern matching. They are an incredibly powerful tool that can amplify your capacity to find, manage, and transform data.
cover

Regular Expression Crossword Exercises

Regular expressions might seem arcane, but if you do any kind of software, they are a powerful tool. If you are writing software or using tools, or just about any programming language, regular expressions can simplify your life. Even if you don't need them all the time, regular expression searches can help you identify, search, replace or censor text data easily. This book will help sharpen your skills.

Regular expressions might seem arcane, but if you do any kind of software, they are a powerful tool. If you are writing software or using tools, or just about any programming language, regular expressions can simplify your life. Even if you don't need them all the time, regular expression searches can help you identify, search, replace or censor text data easily. This book will help sharpen your skills.

Regular Expression Crossword Exercises Regular Expression Crossword Exercises
Regular expressions might seem arcane, but if you do any kind of software, they are a powerful tool. If you are writing software or using tools, or just about any programming language, regular expressions can simplify your life. Even if you don't need them all the time, regular expression searches can help you identify, search, replace or censor text data easily. This book will help sharpen your skills.

WebGPU (Graphics and Compute) API in 20 Minutes: (Coffee Break Series)

WebGPU API is a game changer for the web - it opens up a new era of hardware accelerated web-based applications. Sometimes it feels like there is never enough time to keep up with the never ending changing technologies... this is where the coffee book series come in - practical and to the point.

WebGPU API is a game changer for the web - it opens up a new era of hardware accelerated web-based applications. Sometimes it feels like there is never enough time to keep up with the never ending changing technologies... this is where the coffee book series come in - practical and to the point.

WebGPU (Graphics and Compute) API in 20 Minutes: (Coffee Break Series)
WebGPU API is a game changer for the web - it opens up a new era of hardware accelerated web-based applications. Sometimes it feels like there is never enough time to keep up with the never ending changing technologies... this is where the coffee book series come in - practical and to the point.
cover

Introduction to Ray-Tracing using WebGPU API

WebGPU (Graphics and Compute) API is a powerful web-based resource that exposes the GPU hardware capabilities without the use of external libraries or plug-ins. This incredible API is part of a new standard that will be integrated into modern browsers - allowing GPU accelerated graphics such as ray-tracing. Real time ray-tracing has always been the holy grail of rendering. Delivering physically-accurate results by simulating how light rays bounce off and refract through objects in a scene. Ray-tracing has historically been slow, taking minutes or hours to render a single frame, so being able to get results in 'real time' due to advancements in hardware accelerations and the WebGPU API promises to have a huge impact on web-based graphics.

WebGPU (Graphics and Compute) API is a powerful web-based resource that exposes the GPU hardware capabilities without the use of external libraries or plug-ins. This incredible API is part of a new standard that will be integrated into modern browsers - allowing GPU accelerated graphics such as ray-tracing. Real time ray-tracing has always been the holy grail of rendering. Delivering physically-accurate results by simulating how light rays bounce off and refract through objects in a scene. Ray-tracing has historically been slow, taking minutes or hours to render a single frame, so being able to get results in 'real time' due to advancements in hardware accelerations and the WebGPU API promises to have a huge impact on web-based graphics.

Introduction to Ray-Tracing using WebGPU API Introduction to Ray-Tracing using WebGPU API
WebGPU (Graphics and Compute) API is a powerful web-based resource that exposes the GPU hardware capabilities without the use of external libraries or plug-ins. This incredible API is part of a new standard that will be integrated into modern browsers - allowing GPU accelerated graphics such as ray-tracing. Real time ray-tracing has always been the holy grail of rendering. Delivering physically-accurate results by simulating how light rays bounce off and refract through objects in a scene. Ray-tracing has historically been slow, taking minutes or hours to render a single frame, so being able to get results in 'real time' due to advancements in hardware accelerations and the WebGPU API promises to have a huge impact on web-based graphics.

WebGPU API: Introduction

WebGPU API enables high-performance 3D graphics and data-parallel computation on the web. After a decade of WebGL bringing 3D graphics to the web and enabling all sorts of new experiences, the WebGPU API breaks away from the norm and provides a long awaited upgrade to help developers take full advantage of modern graphics cards. WebGPU takes you closer than ever before to the hardware and lets you unlock the power of compute shader for web.

WebGPU API enables high-performance 3D graphics and data-parallel computation on the web. After a decade of WebGL bringing 3D graphics to the web and enabling all sorts of new experiences, the WebGPU API breaks away from the norm and provides a long awaited upgrade to help developers take full advantage of modern graphics cards. WebGPU takes you closer than ever before to the hardware and lets you unlock the power of compute shader for web.

WebGPU API: Introduction
WebGPU API enables high-performance 3D graphics and data-parallel computation on the web. After a decade of WebGL bringing 3D graphics to the web and enabling all sorts of new experiences, the WebGPU API breaks away from the norm and provides a long awaited upgrade to help developers take full advantage of modern graphics cards. WebGPU takes you closer than ever before to the hardware and lets you unlock the power of compute shader for web.
cover

Retro Web-Based Game Programming

Retro Game Programming for the Web provides a beginners guide to getting started developing games and interactive web-based applications. The book focuses on the practical aspects with code samples and projects to get you started. The book has been formatted and designed with sample listings and support material, so whether or not you are currently an expert in web development, actively working with an existing framework, or completely in the dark about this mysterious topic, this book has something for you.

Retro Game Programming for the Web provides a beginners guide to getting started developing games and interactive web-based applications. The book focuses on the practical aspects with code samples and projects to get you started. The book has been formatted and designed with sample listings and support material, so whether or not you are currently an expert in web development, actively working with an existing framework, or completely in the dark about this mysterious topic, this book has something for you.

Retro Web-Based Game Programming Retro Web-Based Game Programming
Retro Game Programming for the Web provides a beginners guide to getting started developing games and interactive web-based applications. The book focuses on the practical aspects with code samples and projects to get you started. The book has been formatted and designed with sample listings and support material, so whether or not you are currently an expert in web development, actively working with an existing framework, or completely in the dark about this mysterious topic, this book has something for you.

Kinematics and Dynamics

One of the most challenging tasks in simulation systems is the generation and coordination of efficient and accurate kinematics and dynamic solutions. Kinematic and dynamic algorithms are an essential multi-discipline resources in robotics, medical analysis and even video games.

One of the most challenging tasks in simulation systems is the generation and coordination of efficient and accurate kinematics and dynamic solutions. Kinematic and dynamic algorithms are an essential multi-discipline resources in robotics, medical analysis and even video games.

Kinematics and Dynamics
One of the most challenging tasks in simulation systems is the generation and coordination of efficient and accurate kinematics and dynamic solutions. Kinematic and dynamic algorithms are an essential multi-discipline resources in robotics, medical analysis and even video games.
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Game Physics: A Practical Introduction

A beginners book for introducing physics for game programmers using a practical perspective. The book presents uncluttered C++ and C# samples to demonstrate various no-nonsense simulations such as rigid bodies, cloths, ragdolls and fur effects to help the reader gain a more clearer understanding.

A beginners book for introducing physics for game programmers using a practical perspective. The book presents uncluttered C++ and C# samples to demonstrate various no-nonsense simulations such as rigid bodies, cloths, ragdolls and fur effects to help the reader gain a more clearer understanding.

Game Physics: A 
              Practical Introduction Game Physics: A Practical Introduction
A beginners book for introducing physics for game programmers using a practical perspective. The book presents uncluttered C++ and C# samples to demonstrate various no-nonsense simulations such as rigid bodies, cloths, ragdolls and fur effects to help the reader gain a more clearer understanding.

Game Inverse Kinematics: A Practical Introduction

A practical approach using simplified implementation examples to introduce the reader to inverse kinematic for interactive scenes. The book explains basic principles all the way through to testing and coding, while illustrating and explaining working examples to give the reader a solid grasp of the topic.

A practical approach using simplified implementation examples to introduce the reader to inverse kinematic for interactive scenes. The book explains basic principles all the way through to testing and coding, while illustrating and explaining working examples to give the reader a solid grasp of the topic.

Game Inverse Kinematics: A Practical Introduction
A practical approach using simplified implementation examples to introduce the reader to inverse kinematic for interactive scenes. The book explains basic principles all the way through to testing and coding, while illustrating and explaining working examples to give the reader a solid grasp of the topic.
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Game Collision Detection: A Practical Introduction

Collision detection is often overlooked - everything from buttons to convex 3D shapes. Understanding the concepts from the plane-equation to basic primitive sphere-sphere.

Collision detection is often overlooked - everything from buttons to convex 3D shapes. Understanding the concepts from the plane-equation to basic primitive sphere-sphere.

Game Collision Detection: A Practical Introduction Game Collision Detection: A Practical Introduction
Collision detection is often overlooked - everything from buttons to convex 3D shapes. Understanding the concepts from the plane-equation to basic primitive sphere-sphere.

Computational Game Dynamics

Essentially the fundamental concepts for game dynamics - basic collisions, impulses, penalty methods, and constraint solvers.

Essentially the fundamental concepts for game dynamics - basic collisions, impulses, penalty methods, and constraint solvers.

Computational Game Dynamics
Essentially the fundamental concepts for game dynamics - basic collisions, impulses, penalty methods, and constraint solvers.
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