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3D File Formats
The bits and bytes...
 
... 3D FORMATS ... THE BITS & BYTES .. WHATS GOING ON INSIDE ... FUN!


Data for 3d models has to be stored in files - this data can be as simple as positions to materials and animation frames. The following is a range of popular file formats for storing 3d model data.


3D File Formats - From A to Z (Raw Juicy Workings)


The following provide tutorials, source code and exploration insights on various 3d file formats below - which usually start with opening and looking at the inner file data - through to extracting it and analysing it - then onto actually processing the data and using it (e.g., displaying it on screen).


Quake 2 Format (.md2) - 3D File Format.

Quake 3 Format (.md3).



3D Studio Max (.3DS) Format - So much its scary..

    - 3DS Part 1 - "the bits inside"

    - 3DS Part 2 - re-usable body parts



X File Format (.x) - DirectX!

3D Milkshape (Plugin Exporter)

MS3D MilkShape Format (.ms3d)

BVH 3D Format (.bvh)

OBJ Model Format (.obj)

ASE Model Format (.ase)

JSON 3D Format (.json)

LiDAR (LAS) 3D Point Cloud Format (.las)

glTF 3d file format (.gltf)


Get in touch if you think of a 3d file format that would be really useful - or if you discover a link/information that you think should be added to an article for extra help for readers.


















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