www.xbdev.net
xbdev - software development
Monday January 13, 2025
Home | Contact | Support | Programming.. More than just code .... | Fractals Natures pattern...
     
 

Fractals

Natures pattern...

 



Fractals > Fractal Whats and Whys (In a Nutshell)




summing fractals up in a nutshell
Sum up the whats and whys of fractals in a 'nut'. (Background image 'Land of the Lost' 2009: "Will: Did you not just see that we drew the attention of a highly intelligent psycho dinosaur? Marshall: Sweet Gregor Mendel. Holly: Whoa, what is it? Marshall: It's a walnut!")



What are Fractals?
Fractals are intricate geometric shapes that can be split into parts, each of which is a reduced-scale copy of the whole, often exhibiting self-similarity and complexity derived from simple rules.


Why are Fractals Important?
Fractals are important because they provide a mathematical framework for understanding complex natural patterns, structures in theoretical and applied sciences, and phenomena across various scales of observation.


What are the Challenges of Fractals?
The challenges of fractals include complex mathematical computations, difficulties in visualization, and the need for specialized algorithms for analysis and rendering.


What types of Fractals are there?
Fractals encompass a diverse range of types, including deterministic fractals like the Mandelbrot set and Julia sets, stochastic or random fractals such as Brownian motion and fractal landscapes, iterated function systems (IFS) fractals like the Barnsley fern and Sierpinski triangle, and multifractals which exhibit varying degrees of self-similarity across different scales.


What is a very simple Fractal example?
A simple fractal example in JavaScript using HTML canvas is the Sierpinski triangle, which is formed by recursively dividing equilateral triangles into smaller triangles. Here's a basic implementation. This code will draw a Sierpinski triangle on an HTML canvas element. You can adjust the canvas size and recursion depth (`depth`) as needed to explore different configurations of the fractal.

<html lang="en">
<
head>
  <
meta charset="UTF-8">
  <
meta name="viewport" content="width=device-width, initial-scale=1.0">
  <
title>Sierpinski Triangle</title>
  <
style>
    
canvas {
      
border1px solid black;
    }
  </
style>
</
head>
<
body>
  <
canvas id="canvas" width="400" height="400"></canvas>

  <
script>
    const 
canvas document.getElementById('canvas');
    const 
ctx canvas.getContext('2d');

    function 
drawTriangle(xysize) {
      
ctx.beginPath();
      
ctx.moveTo(xy);
      
ctx.lineTo(sizey);
      
ctx.lineTo(size 2Math.sqrt(3) * size 2);
      
ctx.closePath();
      
ctx.stroke();
    }

    function 
drawSierpinski(xysizedepth) {
      if (
depth === 0) {
        
drawTriangle(xysize);
      } else {
        const 
halfSize size 2;
        
drawSierpinski(xyhalfSizedepth 1);
        
drawSierpinski(halfSizeyhalfSizedepth 1);
        
drawSierpinski(halfSize 2Math.sqrt(3) * halfSize 2halfSizedepth 1);
      }
    }

    
drawSierpinski(103903805);
  </
script>
</
body>
</
html>



Simple fractal example Sierpinski triangles (output for the example code).
Simple fractal example Sierpinski triangles (output for the example code).








Fractal Algorithms
   |
   
├── Generation Algorithms
   │     ├── Iterated 
Function Systems (IFS)
   
│     │     ├── Barnsley's Fern
   │     │     └── Sierpinski Triangle
   │     │ 
   │     ├── Lindenmayer Systems (L-Systems)
   │     │     ├── Koch Snowflake
   │     │     └── Dragon Curve
   │     │ 
   │     ├── Chaos Game Representation
   │     │     ├── Sierpinski Triangle
   │     │     └── Barnsley'
s Fern
   │     │ 
   │     ├── Fractal Interpolation
   │     │     ├── Mandelbrot Set
   │     │     └── Julia Set
   │     │ 
   │     └── Random Fractal Generation
   │           ├── Fractional Brownian Motion 
(fBm)
   
│           └── Perlin Noise
   │ 
   ├── Analysis 
and Visualization Techniques
   │     ├── Fractal Dimension Estimation
   │     │     ├── Box Counting
   │     │     ├── Hausdorff Dimension
   │     │     └── Information Dimension
   │     │ 
   │     └── Fractal Compression
   │           ├── Fractal Image Compression
   │           │     ├── Iterated 
Function Systems (IFS)
   
│           │     └── Wavelet Fractal Compression
   │           │ 
   │           └── Fractal Audio Compression
   │                 ├── Fractal Coding
   │                 └── Fractal Interpolation
   │ 
   └── Applications 
and Uses
         ├── Fractal Image Generation 
and Art
         │     ├── Mandelbrot Set Visualizations
         │     ├── Julia Set Visualizations
         │     └── Flame Fractals
         │ 
         ├── Terrain Generation 
and Modeling
         │     ├── Diamond
-Square Algorithm
         │     └── Midpoint Displacement Algorithm
         │ 
         ├── Data Compression 
and Encryption
         │     ├── Fractal Image Compression
         │     └── Chaos
-Based Encryption
         │ 
         └── Chaos Theory 
and Dynamical Systems
               ├── Lorenz Attractor
               └── Hénon Map
























WebGPU Development Pixels - coding fragment shaders from post processing to ray tracing! WebGPU by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations WebGPU Games WGSL 2d 3d interactive web-based fun learning WebGPU Compute WebGPU API - Owners WebGPU Development Cookbook - coding recipes for all your webgpu needs! WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production Kenwright graphics and animations using the webgpu api 12 week course kenwright learn webgpu api kenwright programming compute and graphics applications with html5 and webgpu api kenwright real-time 3d graphics with webgpu kenwright webgpu for dummies kenwright webgpu api develompent a quick start guide kenwright webgpu by example 2022 kenwright webgpu gems kenwright webgpu interactive compute and graphics visualization cookbook kenwright wgsl webgpu shading language cookbook kenwright WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers Kenwright wgsl webgpugems shading language cookbook kenwright WGSL Fundamentals book kenwright WebGPU Data Visualization Cookbook kenwright Special Effects Programming with WebGPU kenwright WebGPU Programming Guide: Interactive Graphics and Compute Programming with WebGPU & WGSL kenwright



 
Advert (Support Website)

 
 Visitor:
Copyright (c) 2002-2024 xbdev.net - All rights reserved.
Designated articles, tutorials and software are the property of their respective owners.