How things have changed in the computer graphics world over the past few decades! I mean, really really changed! I think back to the days of when monitors where as big a cuboards and you had to do amazing things with 16k of memory!
Look at the sweet graphics you could hope to achieve in the 80s, not to mention, your monitor could also be used to heat your room
Programming in the 80s was a real art - it took ninja skills! The internet was still young, and technologies where up in the air - with no real standards - so getting something working and released took a lot of hard work.
If you fast forward to today, it's a totally different world.
The expectations of computer graphics are high! Look at the picture - and see if you can make out which is the original actor and which is the CGI one (fake one).
Software/Examples
All of the examples, plus hundreds more are available online at https://webgpulab.xbdev.net.
Often you'll review the concepts and you'll think you know it - but then you try and implement it - and you realise, you must have mist something - as your version doesn't work!
Then there is the times - that a complex topic is discussed and presented in a couple of pages with some nice pretty diagrams - but the end code is thousands and thousands of lines long.
To help you with the practical - webgpulab.xbdev.net - gives you hundreds of minimal working examples - just the raw code/minimal working samples. Not about forcing you to use a framework or hiding away the underlying mechanics - but cut down code that you can learn from and use as a springboard for moving forward.
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