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101 Blender Scripting Projects

Learning and inspring through lots of hands-on projects.....

 



101 Blender Scripting Projects




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101 Blender Scripting Projects is both a learning resource and a reference text that provides lots of hands-on examples to teach and inspire you! If you're looking to get started - or want to try out something new - this text is definetly for you!

• Make Blender Scripting Fun and Interesting (from spheres and fractals to animations and optmizations)
• Large range of hands-on examples (with code) from very basic through to more complex/advanced concepts
• 101 project examples (yes, 101!!)
• Great resource for building up your portfolio
• Quick reference text (how-to) for times when you've forgotten or need to know how to do something
• ..




List 101 Projects

I Getting Started with Blender Scripting


1 Hello, Blender! Clear the Scene and Add a Cube
2 Move, Rotate, and Scale Objects
3 Duplicate Objects in a Grid
4 Print Scene Info and Rename All Objects
5 Create and Assign a Material
6 Add a Light and Camera via Script
7 Set Basic Render Settings
8 Animate an Object’s Location
9 Save the Scene Programmatically
10 Render an Image and Save It with Python

II Geometry and Object Generation


11 Create a Line of Cubes with Loops
12 Generate a Volumetric Text
13 Build a Procedural Staircase and Spiral Tower
14 Construct a Pyramid of Spheres
15 Create a Custom Triangle Mesh
16 Generate a Low-Poly Rock
17 Procedural Terrain Using Noise
18 Generate a Grid-Based City Layout
19 Create Modular Wall Sections with Code

III Materials and Shader Nodes


20 Create a Basic Diffuse Material
21 Assign Random Colors to Objects
22 Script a Checkerboard Shader
23 Link Shader Nodes with Python
24 Apply Image Textures to Materials
25 Animate Material Properties with Drivers
26 Create a Procedural Glass Shader
27 Add Emission Materials to Objects
28 Use Object Properties in Shaders
29 Bake Materials to Image Textures

IV Animation and Motion


30 Animate Rotation and Translation with Keyframes
31 Create a Bouncing Ball Animation
32 Drive Shape Key Animation with Python (Morph Targets)
33 Use Easing Functions for Animation
34 Control Animation with Frame Number
35 Loop an Object on a Motion Path
36 Bake Procedural Animation to Keyframes
37 Parent and Animate Linked Objects
38 Script a Turntable Camera Animation
39 Export an Image Sequence from an Animation

V Modifiers and Constraints


40 Add and Configure Subdivision Modifier
41 Boolean Cut a Shape with Python
42 Combine Array and Curve Modifiers
43 Animate Modifier Parameters
44 Mirror Objects Using the Modifier Stack
45 Apply All Modifiers in a Scene
46 Create a Wireframe Modifier Effect
47 Use Displace Modifier with a Texture
48 Add a Track-To Constraint for Cameras
49 Rig a Simple Mechanical Arm with Constraints

VI Physics and Simulations


50 Add Rigid Bodies to Objects
51 Simulate a Stack of Falling Cubes
52 Create a Domino Chain Reaction
53 Simulate Cloth on a Flagpole
54 Set Up a Fluid Domain and Flow Object
55 Script a Water Splash Simulation
56 Add Smoke and Fire Emitters
57 Bake a Smoke Simulation
58 Create and Control Particle Emitters
59 Bake and Export Particle Effects
60 Text Dissolve Effect (Particles)

VII Scene Layout and Utilities


61 Organize Objects into Collections
62 Add Custom Properties to Scene Objects
63 Randomly Distribute Objects on a Plane
64 Align Objects Along a Curve
65 Build a Custom Object Selector Panel
66 Place Lights Based on Object Normals
67 Create a 3-Point Lighting Rig
68 Automate View Layer Setup
69 Save and Load Transform Presets
70 Create a Scene Setup and Reset Script

VIII Cameras, Lighting, and Rendering


71 Animate a Camera Zoom
72 Add Depth of Field with Focus Target
73 Script a Multi-Camera Scene
74 Render Multiple Views Automatically
75 Create a Material Preview Scene
76 Add HDR Environment Lighting
77 Animate Sky Texture Rotation
78 Control Sunlight via Python
79 Use Mist Pass for Atmospheric Effects
80 Render and Save with Compositor Nodes

IX UI Panels and Add-on Development


81 Create a Custom UI Panel in the Sidebar
82 Add Operator Buttons to Your Panel
83 Build a Custom Geometry Generator Add-on
84 Create a Reusable Material Library UI
85 Add Interactive Sliders for Object Control
86 Build a Random Object Placement Tool
87 Create a Modal Tool with Mouse Interaction
88 Add a Custom Menu to the UI
89 Register a Keyboard Shortcut for Your Tool
90 Package and Install a Custom Add-on

X External Automation and Advanced Tools


91 Run a Script from the Command Line
92 Batch Process Multiple .blend Files
93 Import .obj and .fbx Files Automatically
94 Replace Materials on Imported Models
95 Bake and Export Textures to Files
96 Run a Headless Background Render
97 Generate Thumbnails for 3D Assets
98 Automate Rendering for a Folder of Models
99 Create a Log File for Render Processes
100 Integrate Blender in a Python Toolchain
101 Build a Full Asset Processing Script (CLI + Render + Bake)



Resources & Links


Blender Homepage
• Blender.org [LINK]

Access projects and code online (general JS/HTML)!
• WebBook (Online Editor/Code) [LINK]

Range of WebGPU/WGSL Ray-Tracing/Rasterization/Effects/...
• WebGPU Lab (Code/Editor) [LINK]

WebGL Lab (WebGL Demos - including some examples)
• WebGL Lab [LINK]

Notebook (Misc project source/tech demos)
• Notebook [LINK]

Various tutorials, articles and other resources on graphics
• Graphics Tutorials [LINK]






 
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