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ShaderX..

Making our graphics card work for us..

 

Shaders - Simple 2

by bkenwright@xbdev.net



Minimal working shader assembly program (vertex shader assembly).

n>// code_1.vsh vs.1.0 m4x4 oPos, v0, c0 // v0-Input coordinates mov oD0, v5 // v5-Input diffuse colour



n>// code_2.vsh vs.1.0 m4x4 oPos, v0, c0 mov oD0, c4 // c4 is set to a constant colour


The simple example uses the vertex register (v5) and the constant registers (c4) to control the output color.


Resources & Links


Details for the registers/layout shader assembly



 
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