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ShaderX..

Making our graphics card work for us..

 

Shaders - Simple 2

by bkenwright@xbdev.net



Minimal working shader assembly program (vertex shader assembly).

// code_1.vsh
vs.1.0

m4x4             oPos
,    v0,    c0    // v0-Input coordinates

mov              oD0,      v5             // v5-Input diffuse colour



// code_2.vsh
vs.1.0

m4x4 oPos
v0c0

mov oD0
c4 // c4 is set to a constant colour


The simple example uses the vertex register (v5) and the constant registers (c4) to control the output color.


Resources & Links


Details for the registers/layout shader assembly



 
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