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XNA & 360

The bits and bytes of XNA and C# for your 360...

 

 

Its a classic....one of the first of the first games that ever made it on screen, and probably one of the easiest to code.  The whole sourcecode is in a single asteroids.cs and is flexible and easy to follow.  So you can either expand upon the idea or take it into a new genera

 

 

The demo doesn't require any assets, as its been coded in a classical arcade style using simple lines to represent the ship & asteroids.

 

Few simple but cool effects such as explosions and ufo's....and of course the classic warp!

 

[Download SourceCode]

 

 

 

 

 

 

 

 

 

 
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