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 OpenXDK project was setup by caustik a long time ago know and made some 
fantastic code.  He is also working on a PC xbox emulator which you can 
visit on his web site.  The OpenXDK main web page is hosted on Sourceforge, 
so you'll always be able to download the latest version from there.  
 OpenXDK Web 
Page (http://sourceforge.net/projects/openxdk/)   Hard part is getting started!  Believe me, its not as hard as you 
think...and it gives you a new insight into the real workings of the xbox.  
You can do code at the actual lowest level or use some of the pre-built 
library's in the openxdk.   Feedback is always welcome. If at any time you make a new break through, or want to know more you can 
contact the project admistrator ( caustik ) anytime, as he's a great guy and is 
always willing to help :)   Also pop in any time on IRC (EFnet) 
at  #openxdk     
  
    |  | Simple Demos and Tutorials |  |    At the time of this writing the current version of the OpenXDK is 
'0.1.0-Pre1'...as its always worth checking what version you have, so you don't 
have to worry about changing librarys and fixing code etc.  To find out 
what version you have, simply open up the "openxdk.h" file and at the top there 
will be a macro definition:   
#define 
OPENXDK_VERSION "0.1.0-Pre1" Once you have your openxdk downloaded, its all down hill....you set up your 
project...alter a few settings in the visual studio properties so it compiles 
without warnings and creates your xbe and your ready to rock!   Empty Code (with OpenXDK)   Screen Output : Lets put 
something on the screen.   File Output : Cool, finally 
text files   Graphics Mode: Yeah 640x480 
that's more like it   Simple Animation : 
Wahoo..watch that ball bounce!   Displaying Image : Using 
some library's to put an image on the screen.   Text Out : HelloWorld, lets not 
break tradition   Gamepad : Getting some user 
input   XbeLauncher : Starting another 
xbe from our code.   ScreenCapture : Save our 
screenshots so we can show them off.   {More Soon}       
  
    |  | Games & Applications |  |  Well at the moment there isn't many games or applications written for 
the OpenXDK....why?... well it was mostly because of the lacking librarys...sound, 
gamepad support etc.  But most of all, a lot of people want the graphics 
hardware support.  In time it will get there I guess - it just takes a bit 
of determination! 
 Space Invaders - Arcade Classic   Burning Cube - Great screen effect   System Screen - Display Data About Your XBOX (soon) |